Royhinkley

Welcome to The Apocalypse, I hope you brought ammo. - Joe Miller

Roy Hinkley is the husband of Betty Sizemore. He broke his leg while he and Betty were escaping the UTMB emergency room on Chaos Day.

Roy Hinkley Human Male Dedicated Hero 6

Representing NPC

Strength 9 (-1) Dexterity 13 (+1) Constitution 12 (+1) Intelligence 18 (+4) Wisdom 13 (+1) Charisma 15 (+2) Size: Medium Height: 5' 7" Weight: 160 lb Eyes: Dark Brown Hair: Light Brown Skin: Light Talents:

Skill Emphasis x3 List: Total Hit Points: 29

Speed: 30 feet

Armor Class: 14 = 10 + 3 [class] +1 [dexterity]

Touch AC: 14 Flat-footed: 13 Initiative modifier: +1 = +1 [dexterity] Fortitude save: +4 = 3 [base] +1 [constitution] Reflex save: +3 = 2 [base] +1 [dexterity] Will save: +4 = 3 [base] +1 [wisdom] Attack (handheld): +3 = 4 [base] -1 [strength] Attack (missile): +5 = 4 [base] +1 [dexterity] Grapple check: +3 = 4 [base] -1 [strength] Reputation: +2 = 2 [base]

Action points: 39 (lifetime)

Light load: Medium load: Heavy load: Lift over head: Lift off ground: Push or drag: 30 lb. or less 31-60 lb. 61-90 lb. 90 lb. 180 lb. 450 lb.

Club [1d6, crit 20, range inc 10 ft., 3 lb, one-handed, bludgeoning]

Walther PPK autoloader [2d4, crit 20, range incr 30 ft., 1 lb, ballistic, semi-automatic]

Academic (starting occupation)

Knowledge (behavior) Knowledge (earth/life sciences) Knowledge (physical sciences) Feats: Archaic Weapons Proficiency Builder (+2 on two craft skills) [please hand-edit] Dodge Educated (+2 on two knowledge skills) [please hand-edit] Simple Weapon Proficiency [free] Weapon Focus x1 Weapon(s): Gearhead Personal Firearms Proficiency Mutations:

Skill Name Key Ability Skill Modifier Ability Modifier Ranks Misc. Modifier Balance Dex* 1 = +1 Bluff Cha 2 = +2 Climb Str* -1 = -1 Computer Use Int 6 = +4 +2 [gearhead] Concentration Con 1 = +1 Craft (Chemical) Int 8 = +4 +4 Craft (Pharmaceutical) Int 13 = +4 +9 Craft (Structural) Int 4 = +4 Craft (Visual Art) Int 4 = +4 Craft (Writing) Int 4 = +4 Diplomacy Cha 8 = +2 +4 +2 [sense motive] Disable Device Int 8 = +4 +4 Disguise Cha 2 = +2 Drive Dex* 1 = +1 Escape Artist Dex* 1 = +1 Forgery Int 4 = +4 Gamble Wis 1 = +1 Gather Information Cha 2 = +2 Hide Dex* 1 = +1 Intimidate Cha 2 = +2 Jump Str* -1 = -1 Knowledge (behavioral sciences) Int 9 = +4 +4 +1 [Academic] Knowledge (earth & life sciences) Int 14 = +4 +9 +1 [Academic] Knowledge (physical sciences) Int 14 = +4 +9 +1 [Academic] Knowledge (streetwise) Int 8 = +4 +4 Knowledge (technology) Int 7 = +4 +3 Listen Wis 5 = +1 +4 Move Silently Dex* 1 = +1 Navigate Int 4 = +4 Perform (Act) Cha 2 = +2 Perform (Dance) Cha 2 = +2 Perform (Keyboards) Cha 2 = +2 Perform (Percussion) Cha 2 = +2 Perform (Sing) Cha 2 = +2 Perform (Standup) Cha 2 = +2 Perform (String Inst.) Cha 2 = +2 Perform (Wind Inst.) Cha 2 = +2 Research Int 4 = +4 Ride Dex 1 = +1 Search Int 4 = +4 Sense Motive Wis 10 = +1 +9 Spot Wis 1 = +1 Survival Wis 1 = +1 Swim Str** -1 = -1 Treat Injury Wis 1 = +1

  • = check penalty for wearing armor

Add your skill emphasis points by hand. Know Earth & life sciences>=5 ranks gives +2 on survival checks above ground.

Human

Extra feat at first level (already included) Four extra skill points at first level (already included) One extra skill point at each additional level (already included) Class HP rolled Level 1: Dedicated Hero 6 Level 2: Dedicated Hero 6 Level 3: Dedicated Hero 2 Level 4: Dedicated Hero 2 +1 to intelligence Level 5: Dedicated Hero 2 Level 6: Dedicated Hero 5

Roy Hinkley's Equipment:

Roy Hinkley's Languages: Roy Hinkley's Allegiance(s):

If you are using the wealth system from the core rulebook, roll 2d4 and add +3 (Academic).

More about Roy Hinkley:

Speaks Spanish


----Zompocalypse Wiki Index - - The Party - - NPC List - - Adventure Blog - - Gaming Wilki Home